Don’t commit Zombicide!

Zombicide is a very strategic, gee, zombie game. Big surprise, right? Uh-huh. Anyway. You pick characters, and get one random piece of equipment. You also get a special bonus depending on the character. My character, Phil, started with a pistol. My random piece of equipment? A pistol. This was actually convenient for me, as on the equipment card it says you can use them as dual weapons, meaning I could shoot with both using just one action. Phil got the pistol at the beginning because Phil is a cop.Zombicide

In the scenario we played, we started in the middle of the board. Our job was to grab 5 objective tokens, spread all around the board, and search rooms to find canned food, rice, and water. Once we found/collected all of the objects, we had to get all 3 required objects (food, rice, water) to the exit.

There is a catch to killing every zombie you can see. For each zombie you kill, you get an experience point. In this game, experience points are actually a bad thing. There are levels for experience points. When any one player reaches the next level, you start spawning the next level’s number of zombies. In other words, the more zombies you kill, the more zombies will spawn.

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This would have been a +1 to rating +1 to rating+1 to rating+1 mto rating+1 to rating game, but it was just too long. We started playing at 5:30. We handed over the board to the people that were hosting (they owned the game) so that we could go home around 9:00. Nobody even died until around 8:00!

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