Kids of Catan

Kids of Catan is a children’s game from the Settlers of Catan. It was, unfortunately, discontinued before they came out with Catan Junior. I’ve played it since I was 3, and I personally enjoy it. While not necessary, I found the back story in the instructions quite fun, and also wryly amusing, as the Mad Robber is called Eric (I know several Erics).Kids of Catan

The characters are placed in slots on a spinning table, kind of like a Lazy Susan. Behind each character are 3 slots for resources. The red-roofed buildings are split into groups depending on the number of players. When you role the die, move 1, 2 or 3 spaces (depending on the role), and pick up the resource in that space if you don’t yet have it. If you land on Eric, take a resource of your choice out of your cart and put it in a matching color-coded space.

When you reach all three resources, unload them all and place one of your red-roofed buildings. When you run out of those, the next time you earn all three resources you place the green-roofed building. This symbolizes that you won.

Each of the little buildings has markings on it. They are actually symbolizing real places. There’s a church, a bakery, a butcher, a school, a tower, a gate, and 2 different types of houses, both of which come in larger quantities. The green-roofed building is the Town Hall. I love the simplicity of this game, yet at the same time the complexity of the story and buildings. I like the fact that the story isn’t necessary, but very complimentary.

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Why was 6 afraid of 7?

Because 7 Ate 9! 7 Ate 9 is a lovable math game. It’s small and portable, so you can play it at a restaurant (I have!). It’s a very fast moving game, though, so beware! You and your partner each have half of the deck. You draw as many as you want at a time. There will be a card in the middle, with either a +/-1, +/-2, or +/-3 on it. The numbers on the center of the card range from 1-10. You have to use the +/- numbers on the side of the card to find which card to play. (2+/-1=1 or 3. 9+/-3=6 or 2. (9+3=12, last digit is 2.))7 Ate 9

This is, I repeat, a speed game. Thus, you are not waiting for the other player to play a card! Your goal is to be the first person to finish your deck of cards by playing them. Then, eat the food you surely ordered before starting the game! Mmm, burrito bowl (my personal experience)! Yum!

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Wallamoppi…

Wallamoppi is a very simple game, despite the strange name. But don’t take “simple” to mean “easy”. For easy it is not.Wallamoppi

In Wallamoppi, both players get a color (decided at random). The player with the dark piece goes first. You take turns drawing tokens at random and placing them, 8 in the bottom row, 7 in the next row, and so on. Then you reach the next phase.

The dark team goes first. When they’ve chosen a piece, they say “Ready!” and the other player drops a marble down a marble run. The team currently going has until the marble reaches the hole at the end of the run to pull out a piece, stack it on top of the tower (positioned on top of the pyramid), and stop the marble. All without knocking over the tower (though bumping the pyramid is fine).

This goes until someone either fails to stop the marble or knocks over the tower. The person that succeeds in not doing either wins! I found this game quite convenient, as our friends from Britain were over with their three-year old. It makes a quick play, simple to understand, while still being challenging to even the most experienced players.

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World of Warships

World of Warships is an intricate strategy game. You choose which ship you want to play, then click ‘Battle’. You wait in queue until enough people in your rank range also click ‘Battle’, then you get drafted into a randomized battlefield. That’s when the fun begins.World of Warships

You have multiple bars for what speed you want to go at. You turn by pressing A and D, move faster by pressing W, and slower by passing S. You can choose a spot on the map to autopilot to using M, and Shift will let you scroll in. 1 and 2 are different shell types and 3 is torpedoes, if you have them. R is repair, which you use if something is immobilized or a crew member is injured. T is your special skill, if the ship has one. You left click to shoot.

This, like other wargaming games, is a fast-paced, quick decision simulation game. I like the fact that though you shoot stuff, there’s no gore.

This game is fun, interactive, and strategic. It is also historical as the ships are modeled off of genuine ships. I play it with my father, uncle, and older cousin.

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Foosball?

Foosball is a game involving 22 characters on sticks, a ball, and a lot of fun. In foosball, you have 11 pieces: 1 goalie, 2 defense, 5 centers, and 3 offense. You drop the ball in the middle and kick it, trying to make a goal. It’s like miniature soccer.Foosball

I enjoy this game very much. I received a foosball table for my birthday this year. We’re going to use it at my birthday party as the Chasers/Keepers part of Quidditch. (Yes, I’m having a Harry Potter themed party.)

I have a particular liking for this game and would recommend it for anyone who either enjoys interactive skill games, or likes soccer.

I have found it to be especially wonderful when I’m not feeling well, as I can just stand up, play a round with my dad, and then go sit down again.

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Shut The Box!

Shut the Box is a traditional English pub game. Unlike some pub games, it is family friendly and unrealistically easy. I marked this as a quick game, but that doesn’t at all describe it. With 2 players, this game takes 3 minutes. It is wonderful to play with your family, because you can sit down and it will fit most time constraints. It is especially great to play when you have a purring cat next to you. (Errr… might have tried that. What can I say? She was sleeping next to our chosen game board.)Shut-the-box

This game works with any amount of players, making it great for parties or being by yourself. In Shut the Box, you roll the dice. Then you flip down any one set of numbers that you can add to make the sum found on your dice. You continue your turn until you cannot flip anything to make that exact sum. Then you add up the remaining numbers. This is your score. You proceed to reset and the next person goes. This process repeats until everyone has gone. Then the person with the lowest score wins. If anyone successfully flips down all the numbers, they shut the box and automatically win the game. Yep, that’s it. The entire game. No, seriously, that’s it. Yep.

This is just one variation of the ways it can be played. See here for more.

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Firefly!… Fluxx?

Do you like the show Firefly? Do you like the card game Fluxx? Then this game is for you: the one and only… Firefly Fluxx!Firefly Fluxx

The Keepers have changed: Instead of Time, and Death, and Chocolate, they have Firefly Keepers: Kaylee Frye and Jayne Cobb. Therefore the Goals are also very different: Instead of Rocket to the Moon, where you need the Rocket and the Moon, they have Goals like The Tam Siblings: you need River Tam and Simon Tam. The New Rules and Actions are similar to the original… they just renamed some of them.

This variation also brings with it a less welcome change: Creepers. Creepers are cards like Reavers. You can’t win with them unless specific conditions say otherwise. There are some Goals that include Creepers as part of the winning criteria… for instance: the Crazy Ivan Maneuver requires Serenity and Reavers. Besides these special Goals, getting rid of a Creeper is particularly difficult.

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Fighting with Bullfrogs

Bullfrogs is a fun strategic game. In Bullfrogs, you have little frogs and lily pad cards. You play one lily pad card at the start of your turn. You aren’t competing over the cards, each color frog gets their own deck. You play the card adjacent to at least one other lily pad. Bullfrogs

The amount of moves per turn you get depends on the card you play. The less lily pad spaces on the card, the more turns you get. The lily pad spaces and the turns will add up to 7. When you put the card down, there should be a row of lily pad cards or 2 rows you can manipulate. They have to be in a straight row (like Rooks move in Chess). Any card in this row is a card you can affect.

There are 2 move options for your turn: place a frog or sabotage. When you place a frog you choose any lily pad card in your straight rows except the card you just placed. You may place up to 2 frogs on each lily pad card. There are also 2 types of frogs: Frogs and Bullfrogs.

Sabotaging has the same range as placing a frog. You may choose an opponent’s frog and move it one space to any adjacent lily pad card (adjacent to where it was, not adjacent to you.)

If a lily pad is full, frog wars break out. First, find out how many fighing points each person has. Frogs are 1 point, Bullfrogs are 2 points. The team who wins gets the points from the card.

When the battle is over, the lily pad sinks. The losing team evacuates first. The winning player decides which adjacent space the frogs move to. This is the order they evacuate: loser’s frogs, loser’s bullfrogs, winner’s frogs, and then finally winner’s bullfrogs. If they cannot evacuate, they sink with it. If a frog sinks, it comes back and gets reused. If a bullfrog sinks, it is out of the game. At the end of the game, you count up points. The frogs and cards are worth different amounts of points, depending on the criteria.

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Total Knock Out!

TKO is a Kickstarter that came with Fly (which I wrote about) and everything else in that Pack O’ Game. TKO is, of course, a boxing game. Be warned: there is humor to be found in a game with characters with names like Barry Punch and Will Bleed.TKO

TKO is a game where both players simultaneously pick one of 4 moves: uppercut, body blow, head block and body block. Each area starts at a different point level depending on the character. Then comes the scoring.

Here’s where things get tricky. If one person hits and the other blocks, but blocks the wrong section, the person who hit gets a point on that specific section. If one person hits and the other blocks it, that block earns a point for the person who blocked. Two punches to the same area cancel each other out, and two punches to different areas then both score.

Each round ends when someone has 5 points on a skill. When a round ends the winner gets the round token. Whoever has the most victories after 2 rounds wins, or if it is a tie, they play a third round. The winner gets the TKO Champion card!

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Chateau Roquefort!

Salut! Château Roquefort is a wonderful game full of twists and turns where a bunch of competitive mice split into teams of 4 and race to get 4 pieces of cheese. There is, however, a catch. The rooftops they’re running on are shifting under them! They risk falling into a mouse trap!

Château Roquefort

The roof tiles are only uncovered when the mouse is on that tile, so these blissfully oblivious rodents with unusually small man-made brains* could be set up to fall in a hole! The rules with the cheeses are that each mouse team may only have 1 of each type of cheese. On your turn you may choose to push the blocks once as one of your 4 moves.

When you push blocks, you take the spare piece and push a row. This pushes all the blanks, mouse traps, and cheeses in that row. Otherwise you could use 4 moves to move and uncover roofs. Once you are done with your turn, if there are unoccupied, uncovered roofs they get recovered.

Château Roquefort is the rodent equivalent of the Hunger Games, but with official teams, not just a “You don’t kill me, I don’t kill you” scenario. Instead of finding weapons, you are searching for cheese, for the 1 with 4 cheeses rules them all!  (So long as they don’t cut their cheeses,)

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*I’m not sure whether they actually made brains in the mice, but wouldn’t it be cool? Besides, it’s a cute jumble of words, right?

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