Omaze is Amazing

Omaze is a website that a friend introduced me to a while back, as a fellow Doctor Who fan. At the time, they were running a sweepstakes/raffle for a chance to eat breakfast with some of the different Doctor’s.

This is what Omaze does: they get famous people to agree to some activity or another that they’d be willing to engage in with a random fan and choose a charity. The sweepstakes is set up on the website, and, quantity depending on how much money you donate, you get chances to win the sweepstakes. For instance, there was one that was tea with Benedict Cumberbatch in LA followed by the Avengers Infinity War Premiere. All of the money from the raffle goes to the charity that was chosen. To continue the example above, Mr. Cumberbatch chose the GEANCO Foundation, which aids the poor and vulnerable in Africa.

I think that Omaze is a really nice idea, because it allows people to meet their idols while simultaneously helping others. I’ve only followed the possibilities on it loosely, generally, but what I have seen was quite impressing, both by how much they can get the celebrities to engage in this sort of thing and by how much money they’ve been able to raise through it.

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Fuego’s Lament

My grandfather passed away last weekend, so we flew down to Guatemala for the funeral service. As we drove into Antigua, we could see one of the nearby volcanoes, Fuego, sending off red puffs of smoke and lava. From that image I wrote this poem (noting that I don’t usually write poetry, it isn’t my style) for Grandad:

Fuego’s Lament
The volcano spewed fire and ash into the sky,
And from the town below rang a cry,
For he was gone.

Fuego mourned his dear old friend,
Shooting smoke out of his head,
For he was gone.

The mountain climber’s days at end,
His house filled with grieving friends,
For he was gone.

His family comforted by the neighbors,
Friends in all who once were strangers,
For he was gone.

Wonderful grandfather, husband and son,
Father, neighbor, and librarian,
Before he was gone.

The path he walked was not one of glory,
And yet in many he would live on in memory,
When he was gone.

Fire’s tears burned the sky,
As around the world rose up a cry,
Antigua sang its last goodbye,
For he was gone.

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2048

No, not the year, the game. What game, you ask? Well, that’s why I’m here to talk about it. 2048 is an online game that I was first introduced to as a Chrome extension on the school Chromebooks. Somewhat like fidget spinners (see previous post), I was hesitant to try it. After all, it was just a fad, and how interesting could a bunch of numbers on the screen be? But I caved, and, the fad long passed, I am one of the people who still plays it regularly.

2048 is a math game that uses incessant doubling. How does it work? You start with two numbers somewhere in the grid (which is four by four). These first numbers are either two or four. You use the arrow keys to move all pieces in the grid as far in one direction as they can possibly go (obstructions being the edge or other numbers). If they hit another piece of the same number value they join to become double their value. With each move, either a two or a four is added to the grid in some random open space. Each time you combine numbers, your score goes up by the value of the number they turned into (an eight plus an eight equals a sixteen plus sixteen points). The game ends when you fill up every space on the board and cannot combine anything.

Officially, the goal of the game is to reach 2048. At first this confused me. I’d already reached 2048. Heck, my record is seven thousand something. Finally, a friend of mine realized that I was confused and explained to me that the goal wasn’t the score, it was the actual number tile 2048, which I had and have not reached, but he had. Void of this, I look at the goal as attempting to beat my high score, which the extension saves so that whenever I pull it up at school I can continue attempting to reach it.

There are alternate versions of 2048, enough so to have an entire website of variations. These use images to represent the numbers. There’s an Infinity War version, Sherlock, Doctor Who, Harry Potter… and that’s just scratching the surface (there are multiple of these, so I just chose one of each to put up here). Especially considering that I don’t like math games, 2048 is lots of fun and something I can safely say I am glad to have tried.Facebooktwitterredditpinterestlinkedinmail

Nature’s Toybox

Keeping in theme with last week’s post about simple things that make life more enjoyable, I want to talk about one of the most multi-purpose things of all: snow.

I mean, think about it. You can make shapes out of it, make shapes in it, throw it, hide behind it… Heck, you can even eat it. I used to. Ugh, now I’m craving snow. Look what you’ve done, blog post. Look what you’ve done.

But there are lots of things that you don’t really think about that you can do with snow. Point in case: sculpture. People make snowmen all the time, sure, and forts too, but that’s it. Really? You have nature’s Play-Doh and all you’ve made out of it are a pile of balls with a carrot in it and a slapped together wall from the snow you shoveled off your driveway? The way we made forts, I’m not sure it even counts as sculpture. We literally just hid behind the piles we had removed from blocking in the cars. Nah. Make something interesting! Little snow bunnies, birds, bananas… Whatever you want, but make something unique!

Going back to forts… there’s an alternative for that too. My cousins and I were too lazy to build out own forts, so we just used the climbing tower in the backyard instead. That isn’t to say that we didn’t incorporate snow… we did. We just had a sturdier base. We fortified the tower with packed snow between the wooden boards in the walls to block incoming snowballs, between the footholds in the climbing wall to make it unpassable, and rubbed melting fistfuls of the stuff on the monkey bars and slides (all of us were quite good at climbing slides, so this was indeed a necessary step in fort defense).

Even unused, snow, like much else in nature, is an amazing gift if only for beauty. When undisturbed upon tree branches and fields, it is a truly marvelous sight. It is more than nature’s toybox. It is nature’s way of decorating for the holidays. And to those people too far south for snow: I’m sorry. You’re missing out. There’s not much to say past that.Facebooktwitterredditpinterestlinkedinmail

The Simple Things

I spend a lot of time talking about YouTube and computer games or board and card games with complicated mechanics. Yet I frequently overlook some of the simple things that can be just as entertaining.

Slinkys, for instance. It’s just a boring metal coil, right? Nope. This isn’t a commercial, so I’m not going to delve into all of the cool things that this metal coil can do, because I don’t get paid to do that. I’m just pointing out that there are plenty of things you can do with a Slinky when you’re bored that are just as fun as other games. People obsess over bottle-flipping. You can Slinky-flip too! Or just swing it around like a lasso, or bounce it on the floor, or… Never mind. Not a commercial, not a commercial….

Some people use stress balls, but I’ve always found those to lack entertainment value and engagement. I prefer Chinese medicine balls (Wikepedia says that they’re also called Baoding balls), which are a pair of (usually) metal balls that you rotate in one hand. That alone opens up several possibilities. Clockwise, counter-clockwise, over each other (not how they were meant to be used, but sometimes when I’m bored I rotate them vertically instead)… but then when you’re a master with your dominant hand, you can switch sides!

The last seemingly simple entertainment form that I’m going to mention today are fidget spinners. Yes, that fad has come and gone. They always do. But I feel that they were overlooked as an actual fun thing to do, and that people just got them to be “cool” and “with it.” I generally avoid joining fads like that, so, I’ll admit, I was a bit hesitant about getting one, but I’m glad that I did. Instead of rotational direction, like with Baoding balls, I generally switch which finger I’m flicking the spinner with.

It should be noted that I use all three of these mostly as an absent-minded form of entertainment, particularly when I’m doing something else (namely watching YouTube or TV). Not only are they fun, but they help me focus by giving me something to do with my hands while I’m watching (I’m one of those people who has trouble sitting still and paying attention, even when whatever it is that I’m watching is fun or interesting).Facebooktwitterredditpinterestlinkedinmail

Houses

This week, I have less of a post than a rant and a poll, as a follow-up to my previous Harry Potter related posts. I, myself, am a Slytherin. Apparently, this surprises people, as I have been told time and time again that they believe I belong in Ravenclaw. But Pottermore and my own judgement have spoken.

I feel, as a Slytherin, that I must add a note to the Houses discussion: being in Slytherin does not make us inherently evil. It means that our highlighting traits are ambition, leadership, resourcefulness and cunning. I’m not so sure about cunning in my case, or leadership, but I am most definitely ambitious, and I believe assorted incidents can also highlight a certain level of resourcefulness. You will note, however, that these traits do not include “being bad.” I have found it rather concerning how many times I have had to point out that just because most bad wizards (Ron said all, but that isn’t true, as multiple examples of others come up throughout the series) came from Slytherin doesn’t mean that all wizards in Slytherin are bad. But many bad people are ambitious, and so they end up in Slytherin with the rest of us.

While I am a Slytherin, I also carry somewhat prominent Ravenclaw traits (learning and creativity, namely). Because of this, I have determined myself to be a Slytherclaw. Mostly Slytherin, somewhat Ravenclaw, totally not evil.

Noting the hybrid Houses (putting the most prominent House in front), but also that you don’t have to identify as a hybrid, which House do you best fit in? Which traits from that House do or don’t apply to you? I look forward to hearing. Or, well, reading.Facebooktwitterredditpinterestlinkedinmail

Prepare for a Knuckle Sammich!

Or, well, it isn’t so much a Knuckle Sammich as a Kobold sammich or just a non-descript sammich… but that doesn’t sound as cool, so Knuckle Sammich it is!

In Knuckle Sammich, everyone is a Kobold, trying to eat the most sammiches without getting eaten by your friends (oh yeah, did I forget to mention that Kobolds have cannibalistic tendencies?) and serving King Torg (“All Hail King Torg!”). Because Kobold paws are quite small and don’t have opposable thumbs, they can only hold one card at a time, so when they draw a card at the beginning of their turn they must immediately play one of their two cards.

Knuckle Sammich Card Game (Kobolds Ate My Baby!)Cards have five important parts. There’s the meat, the flavor, when in activates, what it does, and the footnote. Meat is only really important if a card someone plays specifically says so. The numbers range from -1 to 13, and there are also variables such as how many beverages are on the table or how many sammiches you’ve eaten. Flavor can be chicken, bacon, beer, Kobold, baby, pretzel, everything, and, if you have the Kickstarter special, pickle. Again, these only really matter if a card brings it up.

Cards can activate in three different locations: In Your Paw, When Played, or On Your Plate (your plate is the pile of cards you’ve played). In Your Paw cards react to what someone does while you’re holding the card. There’s a card called Cursing where if one of the players swears while you have Cursing in hand you eat them. Eating a Kobold means that they place their paw face-down on their plate and are out for the rest of the round, and you get to eat a sammich. When Played is exactly what it sounds like, and On Your Plate means that it is the most recent card you have played (so, at the top of your plate).

Obviously, the most important part of the card is what it actually does. I used the example of Cursing earlier for In Your Paw. A common card is Fork, where you guess a Kobold’s flavor, and, if you’re right, you get to eat them. While the action is the most important part of the card, it’s also pretty straightforward, so I’m just going to move on. My favorite part of the card is definitely the footnote. Occasionally it’s something useful, like “You both get a sammich if you tie,” but most of the time it’s just funny. Some of my personal favorites are, “You would be surprised at what a Kobold considers soup,” “Kobolds have been known to not stop eating when they reach the plate,” “Kobolds will never understand why ‘adventuring parties’ don’t have a buffet,” “Random horrible death is the leading cause of death in Kobolds. Being lunch is in the top ten though,” and “#Drunk #Yolo #BeerAndPretzels #AllHailKingTorg.” I was shocked to find out that not all cards are fortunate to have a footnote. Oh, and I suppose the title of the card is mildly important. But not important enough for me to actually talk about.

A round ends when there is one Kobold left or when all Kobolds have been eaten, a card says to end the round or the deck (“Kitchen”) runs out and a Kobold needs to draw. The survivor (if there is one) and King Torg (“All Hail King Torg”) each eat a sammich before everyone is brought back to life, their paws and plates discarded, and a new round started. The game ends when the Pantry is out of sammiches, or if King Torg (“All Hail King Torg”) eats nine sammiches, automatically winning the game. Whichever Kobold (King Torg [“All Hail King Torg”] included) has the most sammiches by the end of the game wins and is crowned The Victor of Lunch! All Hail King Torg!Facebooktwitterredditpinterestlinkedinmail

AsapSCIENCE

Yeah, I’m talking about another YouTube channel. Sorry, not sorry. At least this one is educational! Well, my kind of educational, meaning random interesting facts. AsapSCIENCE produces a few different types of videos. Mostly, I watch the What If (and other question based) videos and songs, but there are also the other illustrated science videos and The Lab.

The What If videos include What if The World Went Vegetarian? and its counter, What If You Only Ate Meat? Not all of their question based videos had “What If” in the title. An example of this is Can Plants Think? All of these have drawings to accompany the script. Other scripted videos don’t have questions in the title, like How To Learn Faster and the Amazing Facts collection (part 1 here).

They also have an interesting song selection, such as The Periodic Table Song (which was actually my introduction to AsapSCIENCE), The Science Love Song, and Science Wars, in case you want a science-y Star Wars medley cover, because why not? I would include some links to The Lab videos, but I haven’t actually watched any of those.

They have another channel, Greg and Mitch, where they have more real life activities and less script, like their video How To Eat Bugs, where they made food out of bugs and tried it. This video is actually a companion to one of the AsapSCIENCE question based videos, Should We All Be Eating Insects?

Most of their videos aren’t specifically funny, but I find them amusing anyhow, possibly because of the illustrations. More importantly, I find their work interesting, since random facts and statistics are my kind of thing, and, as a writer, What If questions are always important. It’s interesting to see What If questions actually being answered scientifically, whereas most of us just ask them because they’re amusing to ponder.Facebooktwitterredditpinterestlinkedinmail

Train That Brain!

Or, the free version of training it, anyhow. But I’m getting ahead of myself. There’s this program called Lumosity that had a whole bunch of ads going around a few years back, and, while I usually ignore ads with extreme prejudice, I eventually caved and downloaded it. I completely forgot that it existed for a couple years until it found its way into my Facebook feed, and I’ve since restarted the habit of using it. Like I said, I use the free version, so, while I’ll try to point out premium stuff, that’s not my focus.

Lumosity is a program that uses a plethora of games to train different aspects of your mind, namely Speed, Memory, Attention, Flexibility, Problem Solving, Math, and, more recently, Vocabulary. It does this by, each day, selecting games for you to play (free version – 3, Premium – 5). Each game has its own scoring methods, in which you attempt to beat your personal high scores. The scores of the games in each category are averaged for the score listed for each of those categories, except for Vocabulary, where they just count the unique words you’ve used, and the scores of all of the games are averaged to form your LPI, or Lumosity Performance Index, which is “a standardized scale calculated from all your game scores.” In the free version, you are able to see your Best LPI, Current LPI, and LPI’s for each “Cognitive Area,” which I usually just refer to as categories. They also track your mood and sleep trends based off of the questions at the beginning of the lesson, and average them.

In free version, you are able to go back and repeatedly play the three games you had that day as much as you would like, but in the Premium version, not only do you get 5 games, but you have access to all 60+ games. These aren’t the only Premium perks. You also get an algorithm that “generates workouts based on your training habits and preferences,” a more detailed training history, how you compare to other people, and a system called “Insights.”

Insights has a lot of subsets, presently 9. Four of these appear to be an overall program: Your Monthly Gains and Drops, Your Occupation Profile, Your Lumosity Community, and Your Game Strength Profile. The others are each based off of a different game, which is listed at the beginning of the title — Train of Thought: Your Planning Skills, Disillusion: Your Play Style, Lost in Migration: How You Filter Information, Ebb and Flow: Your Speed and Accuracy, and Word Bubbles: Your Writer Profile. What do each of these mean? For the most part, I have no clue.

The only one of these I have had the pleasure of trying (thanks e-mail promo codes!) was the Writer Profile. I enjoyed the game Word Bubbles already, which gives you two starter letters on the first round for you to make words out of (ex: PR), three for the first half of the second round and then two (TRI, then TR) and four for the first third of the third round, going down incrementally (you get the idea and I’m out of examples, so yeah). Your Writer Profile matches your vocabulary with the most unique and frequently used thousand or so words from famous writers, to compare your top six matches. Each time you play, this updates, so your matches may shift over time. Though the order of them varied, I spent my three days of Writer Profile with only one set of matches: J. K. Rowling, Agatha Christie, Stephen Hawking, Martin Luther King Jr., William Shakespeare, and Stephen Covey. I had to look up the last guy (it provided brief bios on each in case you didn’t know who they were), but I was pleased with my selection overall.

Lumosity has also recently added a side program called Mindfulness, which focuses on breathing and being in the moment. I was tentative about trying it, but determined that I should, if only to say that I had tried. I would best summarize it as poking the dot on the screen to sync with your breathing. When you inhaled, you held your finger on the screen (or clicked on the computer, I assume) and the little white circle got bigger, then watched it contract when you exhaled and let go. As amusing as it was, it was also surprisingly effective. This noted, I’ve only done the first three or so exercises on it, all in one day, and then forgotten about it until this post. Whoops.

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The Word On The Street is… Junior!

Gee, another Out-Of-The-Box game! It’s almost like we have a lot of those in our house… Word On The Street Junior — surprise! — a word game. And, more than that, it’s on a street! That would make sense, given the name, right? Well, it’s true. The board is a five lane street (Honestly folks, can’t you choose an even number like a normal street? Jeez.) with the entire alphabet up the middle. Oh, wait! The middle is green, so it’s probably the grass divider between the two directions of traffic. But then the letters are… Yikes! Yes, kids, drive perpendicular to the street and across the dividers. Good plan. Word on the Street Junior

The players divide themselves into two teams and sit on opposite sides of the street. At the beginning, everyone decides whether it will be a green game or a blue game (easy or hard). The cards are shuffled and then set to have either the green or blue side facing out from the little card holder that just barely covers the questions (so you can’t cheat).

One team flips the timer while the other pulls a card. The card has a category (like “A Month” or “Something Blue.”) The team with the card has until the timer runs out to confer and choose something of that category. It must be one word (proper nouns are allowed, obviously, otherwise “A Month” would be pretty hard criteria to meet) and in English (no smart translations, sorry!), and the whole team must agree on it.

When the team has decided, they go through, spelling the word, moving each letter tile in the word one space closer to their side of the board. Once they move the third time in that direction and off the board, they have been captured and can no longer be moved. Whenever that letter is used in a word, it is simply noted as out of play and they spell the rest of the word. This is partially because the game would be incredibly difficult to play once the main letters (especially the vowels) had been used if you couldn’t use words with letters that had been captured, and the game would be over far too quickly.

For similar reasons, the board is five lanes instead of one or three, to allow the space for the players to give and take with the pieces, pulling it to the brink, then having it pulled back to the center, then slightly one way, then further the other, and so on. It’s quite amusing to watch the pieces move back and forth, and adds a strategy level to the game: it isn’t just about long words, it’s about finding the words with the letters on either edge to steal theirs and capture yours.

I think it would be fun to just play through everything and count up at the end, but that gets hard when the only letters left on the board are Q, U, W, V, Y, X and Z, in any combination thereof. So instead, the goal of the game is to have captured at least eight letters. The first team to do so wins.Facebooktwitterredditpinterestlinkedinmail