Royal Toad

Royal Toad is a card game by SimplyFun. In it, the whole deck is dealt out to the players. You are, throughout the game, removing any duplicate characters you have in your hand. You get these when you draw a card from the person next to you. You win by being the last person with any cards, and that card has to be the Royal Toad.

I like how simple the game is. It has smooth, simple mechanics, but at the same time you can choose exactly which card you want to take. Thus makes it a strategy game as well as chance.Royal Toad

You cannot play this well with two people. If you do, you will always know who has the Toad, making it less fun.

Its really fun to try and figure out who has the toad. It’s kind of a bluffing game, since you’re trying not to give away the fact that you have the toad.

Facebooktwitterredditpinterestlinkedinmail

Max

Max is a cooperative kids board game where you are trying to get the little critters (Chipmunk, Mouse and Bird) to the tree before Max (the cat) catches up to them. It was one of my first games and my first cooperative board game.Max

I like the aspect of choice. A lot of kids’ games, you just pick up the card and hope it goes in your favor. In Max, you get to choose which critter to move on a given turn.

I think, if you put your mind to it, it’s pretty hard to lose. I wouldn’t know, because recently my goal has been to make the cat win. Meanwhile the other player (my cousin) has been trying to get the animals to the tree. Thus, it can also be a competitive game. In the picture above, my cousin had successfully gotten the chipmunk to safety when I rolled double black, so Max ate the other two.

I think the treats and trails are cute. There are four cat treats, so if Max gets too close to the critters for your comfort, you can call him back to his starting point. There are also trails, one for each critter. When they land on their trail, they take the trail to wherever it ends. They’re effectively shortcuts. Unfortunately, Max, if he lands on it, will also take the trails.

Facebooktwitterredditpinterestlinkedinmail

I have a Brain in a Box!

Or I have a BrainBox game. I’m really excited about this one, as I have had a BrainBox game for quite a while. I actually got my first one at Brookfield Zoo a while back. We kept it in the car and I would read the cards on long drives. Eventually I found out how to play and started playing with my grandmother before school.Nature BrainBox

In BrainBox, you reach into the box, choosing a card at random. Simultaneously, the other person turns the timer and you start reading the card. You have ten seconds to memorize as much as you can. When the other person says “Time” (or something similar) marking the end of the ten seconds, you hand over the card. You roll the die (eight-sided) and the other person reads you the question on the back of the card that corresponds with that number. If you answer correctly, you keep the card in your score pile. If you don’t, you put it back in the box.

I love the facts. I have a big thing for random facts, as anyone who knows me can confirm. The fun facts and little tidbits of information scattered everywhere in this game are right up my ally.

The questions can be quite random. I first found this out when I was playing the US States one a while back. I had pulled the Florida card. I read it, flipped it, rolled, and was completely confident in my ability to answer. I read the question confidently, ready to burst out the answer. “How many oranges are pictured?” Wait… what? I have since realized that a lot of the question are based on the pictures. For instance, on the Flightless Birds card of the Nature box, I once had a question that read, “Which bird has its legs crossed?”

This game is fast and can be concluded whenever it is necessary. At the peak of our playing time, Grandma and I could go through the whole box of over fifty cards in less than an hour!

Also, as I have just recently found out there is an online version, at the website linked to above.

Facebooktwitterredditpinterestlinkedinmail

Time for Gym class!

Gym class… yuck. Not anymore! Introducing Gym, the card game. In Gym you pick teams based off of how good each kid is at each game. Most kids will have two games that they are moderately good at. The “brats” only have one skill each, probably because they are busy being brats. Then there is the play phase where you designate kids to games, move them around and mess with the other person’s cards in an attempt to win the tournament.Gym

I love that somebody made Gym class a card game. Now, can I pass it off as doing Gym? I doubt it. Ah, well. It’s still amusing.

I wish they tied into the actual games in gym more. They have the special powers as basketball and dodgeball and such, but I really don’t see how dictating which kid they use next constitutes as football.

It’s one of the Pack O’Games, so it is by definition small. It’s a fun game and a quick play. Some questions about the relativity to gym class withholding, it is a great game with a lot of potential.

Facebooktwitterredditpinterestlinkedinmail

Wait… What? Are You Phrazy?

Are You Phrazy is a fast-paced conversation game. In it, you are racing to get rid of all of your cards by interrupting people. You can interrupt if you have the same card as the last one played or if you are the person clockwise of the previous player.Are You Phrazy?

It is hilarious because everyone reads their card off as they play it, and the conversation is so random it makes no sense. “Hello, how are you?” “I’ve fallen and I can’t get up!” “Hubba, hubba!” “I know you are, but what am I?” “Can the chatter!”

If you do not like fast-paced games, do not play this. It is very fast moving, as well as strategic. Finding the cards in your hand can be a challenge, choosing when to play a “stop” card is strategy that has to be carefully done, and you have to do it all before someone else.

On the other hand, fast-paced makes it good for points when you may need to leave anytime, like when you are waiting for a ride to pick you up.

 

Facebooktwitterredditpinterestlinkedinmail

Garden Gnomis

Gnomi is a cute game about compost, gnomes and mushrooms. As we all know mushrooms have a high magical content when dealing with fairies and gnomes. Or, if you didn’t know, now you do (“What can I say except you’re welcome…”). Gnomi is kind of like Spy in the fact that the cards always remain in your hand.Gnomi

You have two types of cards: gnomes and mushrooms. You start with four mushrooms and three gnomes. Mushrooms can be used as follows: use one mushroom to ask for one mushroom of that color or use two mushrooms to get any mushroom regardless of color. “Using” a mushroom means you flip it upside down, which is called “composting”.

The gnomes have special abilities that allow them to steal mushrooms, grow mushrooms from the compost (flip the mushroom back to usable), and wake other gnomes. “Waking” a gnome happens because when you use the gnome, it gets flipped over to say that it is “asleep” and not usable.

The game ends when only one person has good mushrooms or awake gnomes left.

Facebooktwitterredditpinterestlinkedinmail

Time to go Gold Digging!

Gold Digger is an Out of the Box game in which you are prospectors (sort of). There are 6 mines, up to three of which you may own later in the game. You put gold (and fool’s gold) in the mines and place people there to mine it.Gold Digger

This game is pretty simple to get the hang of, making it ideal for time constraints. This also adds to making it so fun.

Unfortunately, the company is closed. This makes it a little harder to buy. I’m sure you can still find it around, if you look, though.

The puns are awful! I love this. For instance, one of the Explorers is “Sackapotatoes”. This is a play on Sacajawea. It’s quite amusing.

Facebooktwitterredditpinterestlinkedinmail

Rock Me, Archimedes!

Rock Me Archimedes is, needless to say, a mathematical game. In it, you have marbles that you are trying to get to one side of the rocking board without letting either end touch the floor or table. You have to get four marbles to your goal zone before your opponent gets four into theirs. Rock Me Archimedes

I like the chance, strategy and math that go into getting the marbles across. You have to be careful to get across first, but not too far ahead so your side dips. You also can’t be too far behind, or you drop their side when you move and lose.

Make sure the place you are playing is level and still. Do not play in an airplane (for obvious reasons). It isn’t portable enough for airplanes anyway.

I also like the board itself. The rocking mechanics are clean and simple, since it’s just rounded wood on flat wood. I like the way the pieces go into each other to minimize the amount of box space the game takes up.

Facebooktwitterredditpinterestlinkedinmail

Time to Spy

Spy is another Pack O’ Games game. Like the others, it is very small. Big difference though: this one doesn’t require a table. Everything is done in your hand. In it you are spying on other players and trying to go through all four of their safes before a) they go through yours or b) you set off their bombs. You set off a bomb by spying on it twice. The first time, the other player flips it upside down. The second time, it goes off leaving a nice crater.Spy

I like the lack of table necessity. Very useful for car rides. It’s also very simple, there are only like three types of cards (bomb, safe, top secret safe). And the spies. Is it just me or does the red spy seem very Soviet?

You definitely have to know how to mirror things to play this. The hands mirror each other for parts of the game. This is how you “spy” on people. They tell you the card type that mirrors the place your spy in your hand is.

I will always go back to the brilliant portability of these games. It makes it really simple to take places and its another reason that this can be played in the car.

Facebooktwitterredditpinterestlinkedinmail

Batman- the Dice Game!

Batman Dice is similar to Zombie Dice. The biggest difference is that in Batman Dice, you have a special character. That character is a Batman villain. They each have a super power, like Catwoman, who gets two points instead of one with blue cash.Batman Dice Game

There are three die rolls: Cash, Bat Signal, and the Doorbell. The Cash is like the brains in Zombie Dice, you want it. The Bat Signal is the shotguns, if you get three then all the cash you collected goes away. The Doorbell is like the footsteps, you just re-roll them.

I like the portability of this game. It is small, confined, and very fun. It comes in a round container that you also use as a dice cup. Just like Zombie Dice and Dino Hunt Dice, it uses the three normal symbols, granting that Zombie Dice also has a Christmas edition with some tweaks.

It is easier to pack for close spaces than to play in them. The dice make it hard to play without a given surface and a very controlled roll. I would not take this on an airplane, as there would be too much risk of losing the dice.

I also enjoy that they put in characters. This creates some diversity, which is a good contrast to Zombie Dice, where there are no special tweaks per player.

Facebooktwitterredditpinterestlinkedinmail