Felicia Day is in town!

Today I met Felicia Day who I was first introduced to through TableTop, which I may have mentioned once or twice before. She was signing her new book at a local book store and there were over 400 people in line to get a copy signed. Lucky for us, my mother went ahead and signed up as soon as possible, so we were only number 32. Felicia Day, You're Never Weird on the Internet (Almost)

We met a few people, and because we got there early, we ended up standing around, staring at books. Oh, the horrors, right? It helps that my inevitable interest in books was added to the fact that I am an only child. I love books. It helps that at stuff like this and the recent Brandon Sanderson signing we get meet other geeks.

I am looking forward to reading Felicia’s book You’re Never Weird on the Internet [Almost].

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Can you build Machi Koro?

In Machi Koro you build a town, starting with only a Wheat Field and a Bakery. Buy Establishments and build your landmarks, roll dice to activate Establishment-related events to get more money. Some Establishments include The Forest, The Fruit and Vegetable Stand, and the Furniture Factory.

Machi Koro

I got this game for Christmas from my cousins. It was sort of funny, as we had gotten them the same thing. I enjoyed it because it is a good balance between logic and luck. Of course, Dad won, just like with most logic games. Such a surprise! Oh, wait….

There is also a fine balance, as you have to buy Establishments to get money, but don’t want to spend it all, because then you don’t have enough to buy the Landmarks, which you need to win. There are 4 different types of Establishments, which are color-coded.  The red ones allow you to steal money from other players when they roll the number of that card. The blue ones are activated on anybody’s turn, and the green and purple ones are only on your turn.

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Continue reading Can you build Machi Koro?

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In a Fluxx?

There is a wonderful game called Fluxx. It is a Looney Labs game (click here to see my previous post). In Fluxx, the rules are always changing. I like this game because of that fact, though my grandmother found it a bit confusing. I don’t remember when and where I first tried Fluxx, but it might have been because of the numerous Fluxx decks we have floating around the game closet (a.k.a. the Ultimate Closet of Doom, or UCD).

Fluxx 3.0

There are several variations of Fluxx, including but not limited to: Monster Fluxx, Zombie Fluxx, Pirate Fluxx, Fluxx 3.0, Fluxx 2.1, Cthulhu Fluxx, and Wizard of Oz Fluxx. The version we played this time is Fluxx 3.0. That’s a lot of Fluxx!

There are different types of cards. Keepers like The Robot are played to help achieve Goals like The Appliances, which requires The Toaster and The Television. Actions like Draw 2 and Use ‘Em are played to either mess up the other person or get you closer to winning(or both!). New Rules such as Hand Limit 1 make it tougher to win for both players. There are also other cards like Creepers and Surprises in other decks.

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Brass Balls and Nerves of Steel

What has brass balls and nerves of steel? If you guessed a board game, you guessed right! Okay, Iron Man might have them too, but that’s besides the point. Anyway, Brass Balls and Nerves of Steel is a board game where you are rolling little metal balls across a three-by-three grid with small holes for the metal balls to fall in. Sounds tough, eh? Wait until you hear the spin-off options!Brass Balls and Nerves of Steel

In the original the scoring is based off of the rows. The farthest row from you is 3 points, the middle row is 2 points, and the row closest to you is 1 point. Included in the instructions are 4 possible spin-off options. These include games such as Tic Tac Toe and Four Corners. I like this game because it is a challenging, hand-eye coordination game in which you rely on a little metal ball. Okay, 6 little metal balls, but still….

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